The Breakdown
Toolset: Autodesk Maya for 3D modeling and animation. Adobe After Effects for compositing and animation. Pixologic’s Z-Brush for modeling. Adobe Photoshop for design, matte paintings. The Foundry’s Nuke for compositing. Temerity Pipeline for rendering and workflow management.
Production Company: Nathan Love
Executive Creative Director: Joe Burrascano
Executive Producer: Mike Harry
Producer: Derrick Huang
Modeling: Youngmin Kim, Bryan Eck
Additional Modelers: Arsen Arzumanyan, Luis Perez, David Avetisov
Animation Lead: Doug Litos
Additional Animators: David Han
Previz: Doug Litos, Arsen Arzumanyan
Rigging: Frank Naranjo
Lighting and Rendering Lead: Mats Andersson
Lighting, Rendering, Texture Artist: Jon Lee
Additional Lighting: David Avetisov
Additional Texturing: Bryan Eck, Triston Huang, Oscar Höglund
Pipeline Lead: Stephen Mackenzie
Pipeline TD: Mikael Spade
Design and VFX: Hopr
Creative Director: Chris DiFiore
Storyboards: Byron Gray
Compositing Lead: Makoto Sato
Compositing: Osvaldo Andreaus, Manuel Llamas
Tracking: Bogdan Mihajlovic
Industrial Design: 4-ID network, Sergio de la Parra, Sergi Sans
Motion Design: Rodrigo de la Parra, Neo Afan
Colorist: Jerome Thelia
Sound: Gigantic Studios
Executive Producer: Steven Tollen
Sound Mixer, Supervising Sound Designer, Composer: Tom Paul
Sound Designer: Chris Davis
Assistant Sound Editor: James Hicken
VO Talent: Tom Kane
